SPACEVR RAISES $1.25 MILLION{Traveling to space is about to get a good deal more easy

Traveling to space is about to get a whole lot more easy in the near future thanks to the continuing advancement of virtual reality technology. San Francisco-based SpaceVR is set to become the world’s first platform for creating , cinematic, virtual space tourism that was live using tiny satellites equipped with complex VR cameras. The firm has just declared that they've raised an ample sum of seed financing led by a $1 million investment from Shanda Group together with another $250,000 from Skywood Capital. The investments will be used to hasten the ongoing development and launch of SpaceVR’s Overview 1, what they are saying will function as the world’s quite first virtual reality camera satellite.
SpaceVR is based in the center of San Francisco’s appearing nano-satellite sector. The startup is looking to take advantage of the latest in miniaturized satellite technology to create breath-taking and immersive space travel encounters that can be seen on all existing virtual reality devices. SpaceVR’s state of the art satellites will give users incredible panoramic views of Earth from space and enable them to experience the very first 360-degree video content from Low Earth Orbit. SpaceVR Creator and CEO Ryan Holmes will be introducing Overview 1 during his keynote notes.
SpaceVR and their Overview 1 satellite allows you to experience space in 360 virtual reality.
SpaceVR and their Overview 1 satellite allows you to experience space.
At the root of every major difficulty – climate change, education systems that are awful, war, poverty – there's an error in view that these things do us influence, that these things are different. We built Overview 1 to change this. A new perspective will be provided by opening up space tourism for everyone in how information is processed by us and how we view our world. Astronauts who have had the chance to to encounter Earth and outer space beyond its bounds share this outlook and it has inspired them to champion a way that is better. We consider that this really is the best precedence for mankind right now,” described Holmes.
The Overview 1 microsatellite.
The Overview 1 microsatellite.
The tiny Overview 1 virtual reality satellite is equipped with two 4K sensors which have been paired with a 2D 360° camera and several broad field of view lenses that may capture an immersive sector of video. The VR satellites will offer you users the planet Earth that until now has only been available to some handful of fortunate astronauts, and an unprecedented view of space. Currently the plan will be to launch a fleet of Earth-bound Overview 1 satellites, though send their cameras through the entire solar system and the company hopes to expand way beyond our planet.
After this first round of investments and now the successful backing of the Kickstarter campaign, SpaceVR is on track to have their first demonstration Overview 1 satellite functional right as early 2017 and launched. While the satellite and the necessary earth communication systems remain developed, the business will even be focusing on content delivery and distribution channels for their 3D orbital experiences. Although I ca’t imagine the firm could have much trouble finding interest, locating the perfect outlet is an essential step.
It is possible to view the SpaceVR Kickstarter video here:

While the initial strategy for SpaceVR and the Overview1 was to develop a camera to capture the encounter aboard the International Space Station, they shifted directions and determined to develop their small autonomous satellites instead. SpaceVR wo’t be dependent on the astronauts, who click here have limited time available, on the ISS for capturing new footage, with satellites which they command, but rather they can simply do it themselves. SpaceVR is working with NanoRacks, a company that focuses on helping new firms develop and launch space technology capable of being deployed from your ISS on the development of Overview 1. You can learn more about SpaceVR, and sign up to preorder a year’s worth of VR content (for only 35 dollars!) on their web site. Discuss further in the SpaceVR newsgroup over at

If you want to go to space, you either need a Donald Trump-sized fortune or the kind of patience only the Dalai Lama can relate to. A brand new business called SpaceVR desires to alter all that, and if it's successful you will merely want a VR headset and $10 to orbit the Earth.

The business found a Kickstarter today to make this occur. The strategy is to send a miniature 12-camera rig that shoots three dimensional, 360-degree video to the International Space Station aboard a resupply mission. As Isaac DeSouza, SpaceVR's cofounder and CTO places it, "it is like Netflix, except you really get to go to space." "IT's LIKE NETFLIX, EXCEPT YOU REALLY GET TO HEAD TO SPACE."

SpaceVR is asking for $500,000 to cover launching prices and the first year of operations, with backer degrees that start at one dollar and go all the way up to what DeSouza calls the "extreme experience" — seeing the VR footage while on a parabolic flight. (In the space sector, airplanes that produce parabolic flights are lovingly referred to as "vomit comets." Once I told SpaceVR CEO Ryan Holmes that pairing that type experience with the sometimes dizzying side effects of VR sounded tenuous, he joked, "you'll just need to throw up before you go.")

You can get a year long subscription to SpaceVR up front by donating $250, which likewise allows you early access to the content. Other donation compensations include matters like files and 3D models of the camera, a Google Cardboard headset, and there are even degrees where you are able to sponsor entire school's worth of accessibility or a classroom to SpaceVR.

The camera — named "Overview One" after the well-known "overview effect" — will record as much as two hours of footage at a time. They will have the camera moves to different locations around the ISS, once SpaceVR gets a few recording sessions out of the way.


Eventually the aim is to dwell stream the virtual reality experience, but the issue right now is bandwidth — especially, the ISS's link to the Earth. The space station can send data to Earth but companies with gear on board only have use of half of that. But DeSouza says they'll be requesting more. SpaceVR would need access to do high-quality live streaming virtual reality from the space station, DeSouza says.

Manner down the road DeSouza and Holmes imagine a number of other possibilities due to their virtual reality experiences, like joining astronauts on spacewalks, or riding in the spacecraft together as they reenter the atmosphere of the Earth's. But that all will have to wait until the first footage has been sent back and everything seems acceptable. "We're so dead-focused on 'just get it done' that the entire storytelling aspect is something we're going to must look at after," Holmes says.

I have heard enough about the powerful beauty of rocket launches to know there's no replacement for being there. But virtual reality was undoubtedly the next best thing.

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